• Inexpensive Ways to Target Problem Areas

    Updated: 2012-09-30 17:25:54
    Work Ideas Events About Contact Search September 22, 2009 Inexpensive Ways to Target Problem Areas By Todd Elliott 0 Comments In these tough economic times it seems just about everyone is trying to do more with less . nbsp When it comes to getting the most out of your design investment , improving user experience can be a cheap way to increase profits . The challenge is often figuring out what part of the site needs the investment so you can get the biggest bang for your buck . This week I'm going to talk about some inexpensive ways to identify and target problem areas , using a variety of readily available tools , specifically , remote user . testing Todd Elliott Jump to : Adaptive Path News Selections From Our Blog What We're Reading Inexpensive Ways to Target Problem Areas Until fairly

  • Making Design Principles Stick

    Updated: 2012-09-30 17:25:54
    : Work Ideas Events About Contact Search April 8, 2010 Collages : Design Tools for Non-Designers By Brian Cronin 0 Comments We frequently use sketching and concepting workshops with our clients to put them in a design-state-of-mind . These workshops are usually a collaborative process , involving people who represent the entire organization i.e . business , technology , marketing , etc . Having facilitated numerous concepting workshops , I have identified one simple truth : non-designers like to sketch out their ideas , but they like to talk about them even . more You can never plan enough time for people to talk about their ideas . Some folks , when given a piece of paper and a pen , will quickly make the most rudimentary sketch . But when it comes time to talk about their sketch , they

  • Design Citizenry: Sharing What You Know

    Updated: 2012-09-30 17:25:54
    : Work Ideas Events About Contact Search July 28, 2010 Design Citizenry : Sharing What You Know By Andrew Crow 0 Comments Secrets . We keep them for many different reasons surprise , protection , delight , shame . In business , where process and methodology are often the main product , secrecy is often competitive . advantage Having an advantage over your competitors is not a bad thing . It's part of a defensible strategy that gives you a unique position in the marketplace . Your execution on this strategy your product or service is why people come to you in the first place . However , I would argue that most of what we regard as valuable secrets can be given . away Andrew Crow Jump to : Adaptive Path News Selections From Our Blog What We're Reading Design Citizenry : Sharing What You Know

  • Winning the Peace: Post Launch Tips

    Updated: 2012-09-30 17:25:54
    : Work Ideas Events About Contact Search June 16, 2009 Winning the Peace : Post Launch Tips By Henning Fischer 0 Comments Winning the peace is a phrase that has entered the public consciousness over the last few years . While it's original meaning has to to with more martial matters , it's a particularly important notion in design as well . How many projects have you worked on that have failed because of what happens after the design work is done and the product is live A product or service's success isn't only determined by its design . You need to remain adroit to ensure post launch success . Here are a couple of guidelines that I like to recommend to design and product management teams to help protect and grow their design investment into something that pays real dividends to both users

  • A Blueprint for a Creative Workplace

    Updated: 2012-09-30 17:25:54
    Work Ideas Events About Contact Search June 30, 2010 A Blueprint for a Creative Workplace By Kate Rutter 0 Comments How does a workplace culture support creative thinking What kinds of cultural elements kill curiosity and team engagement I've been exploring this question for a while , and I'm always on the lookout for new and insightful perspectives on organizational behaviors and how a culture of creativity can be fostered and . maintained In this issue , I share a map of the creative culture landscape that I've developed to identify areas of workplace culture that support creativity , insight and innovation . Read on to learn how the map came to be and to download a version to make your own . assessment Kate Rutter Jump to : Adaptive Path News Selections From Our Blog What We're Reading

  • Designing Fun: Games Design Lessons for User Experience

    Updated: 2012-09-30 17:25:54
    : Work Ideas Events About Contact Search June 3, 2009 Designing Fun : Games Design Lessons for User Experience By Rachel Glaves 0 Comments As an interaction designer I'm sometimes asked to create interactions that influence people to change their day-to-day behavior in some way . Whether the topic is saving money , building community or learning a language , these design problems often include an additional challenge make it compelling , make it fun , make it game-like The idea is that when something is fun , people engage with the system in deeper and richer ways . Well-designed systems can use this engagement to influence people's thinking and . behavior So what , exactly , makes something motivating or compelling How does one design fun To find answers and techniques that address these

  • De koffie staat klaar! (coffee is ready!)

    Updated: 2012-09-30 17:25:54
    Work Ideas Events About Contact Search April 21, 2010 De Koffie Staat Klaar coffee is ready By Henning Fischer 0 Comments We're proud to announce that on Monday , April 26th make that 26 April we're formally opening the doors of our first European studio in Amsterdam , the Netherlands . It's a big day for Adaptive Path and we couldn't be more . excited Henning Fisher Jump to : Adaptive Path News Selections From Our Blog What We're Reading De koffie staat klaar coffee is ready The opening of our Amsterdam studio is the culmination of almost two years of work . The idea to open up shop in Europe has been around for at least twice as long . It's always made sense . We have and have had a number of clients there and it's a popular venue for our public events . Plus , it shares a lot in common

  • Ground-Breaking Xbox 720 Tech Could Turn Rooms Into 3D Environments

    Updated: 2012-09-28 21:05:36
    Microsoft patent filing reveals new depth sensor and 360-degree interactive display Microsoft’s R&D division is working on a landmark display technology that will project a full 3D game environment across the walls of player’s bedrooms and living areas, a new patent filing shows. A breakthrough device, known in the patent as an “environmental display”, will [...]

  • Ryan Goodman Facebook

    Updated: 2012-09-27 22:04:50
    Facebook logo Email or Phone Password Keep me logged in Forgotten your password Facebook © 2012  English UK Mobile  Find Friends  Badges  People  Pages  About  Create an Advert  Create a Page  Developers  Careers  Privacy  Cookies  Terms  Help

  • Directions Media

    Updated: 2012-09-25 09:18:43
    Home Marketing Solutions Beyond Banners Webinars Conferences About Us Media Kit Contact All Things Location Directions Media is a publishing and marketing services company . We are comprised of two Internet publications and two executive conferences plus customized marketing and sales support that includes webinars , podcasts and other Internet-based marketing . services Our objective is to inform our readers and serve our advertisers . with continuous , pervasive contact to support users and suppliers of location technology geospatial information Ready to advertise with Directions Media Call 847-242-0412 8am 5pm CT , Mon Fri or e-mail jane.elliott directionsmag.com Quick Links Why Advertise with Directions Media Ad Standards Creative Guidelines Corporate Logos Media Our Publications

  • Ford Expands Uses of Virtual Reality

    Updated: 2012-09-21 19:23:47
    Ford Australia engineers and designers are living in a virtual world, and loving it.  The company has unveiled its new Virtual Reality Centre, a high tech digital evaluation and design environment Years before a Ford vehicle shines on stage at a car show or arrives in dealer showrooms, Ford researchers are hard at work behind [...]

  • Minnesota School District Uses Telepresence to Offer Low-Demand Subjects

    Updated: 2012-09-18 02:56:12
    Image: Anoka-Hennepin school district technical support staffers interact from Andover High School with teachers at Blaine High School on the large wall monitors in a telepresence technology presentation Aug. 23, 2012. (Pioneer Press: John Doman) Anoka-Hennepin ‘telepresence’ allows low-demand subjects to be offered A handful of classrooms in Anoka-Hennepin high schools might appear equipped for [...]

  • Future of Video Gaming May Lie in Virtual Reality

    Updated: 2012-09-11 18:31:11
    Oculus Rift-ready Hawken, to be released 12-12-12; a video in which the creators specifically refer to Presence Valve employee talks virtual reality gaming The future of video gaming may lie in virtual reality. No, that’s not 1996 calling; its Valve Software’s Michael Abrash, a game industry legend and one of the minds behind Quake and [...]

  • Twitter

    Updated: 2012-09-06 11:05:22
    Have an account Sign in New to Twitter Join Today Username or email Password Remember me Sign in Forgot password Already using Twitter via text message : Language English Bahasa Indonesia Bahasa Melayu Dansk Deutsch Español Euskara Filipino Italiano Magyar Nederlands Norsk Polski Português Suomi Svenska Türkçe català français ČeÅ tina ΕλλΠνικά Русский Українська мова Ö´×‘Ö°×¨Ö´× ª اردو العربية فارسی हठन्दी ภาษาไทย 日本語 简体中文 繁體中文 한국어 Search Twitter.com makes heavy use of JavaScript If you cannot enable it in your browser's preferences , you may have a better experience on our mobile site Twitter.com makes heavy use of browser cookies Please enable cookies in your browser preferences

  • Name calling

    Updated: 2012-09-05 23:30:00
    The risks of title proliferation and the boundaries of UX Starting my current job 15 years ago, I opened my new box of business cards and read: “Michael Zuschlag, Engineering Psychologist.” I’m an engineering psychologist? I had no idea. If I were to choose the title for myself, I probably would’ve gone with “Human Factors Engineer.” [...]

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